Tag: Design

The Road to Faustus

Faustus was a long time in the making. The game’s creator, Nimrod Jones, talks a little about the process involved in making it from its conception through the various decks and playtesting. It all began back in 2008 in Leicester at Continuum. Not only did I get to meet Sandy Petersen, the man behind Chaosium’s …

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Indiegogo Fundraiser!

Help us fund our company! Just 30 days to raise $4,000 so we can get these games out to you! Perks for funding include prints of Linda’s art, mugs, PDFs and copies of Faustus. Our current highest Perk includes personalised dragon art! Go check it out.